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Battlefield V Update Version 1.29 PS4, Xbox One & PC Full Patch Notes

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  • Battlefield V Update Version 1.29 PS4, Xbox One & PC Full Patch Notes
  • Battlefield V Update Version 1.29 Full Patch Notes


Battlefield V is a first-person shooter video game developed by EA DICE and published by Electronic Arts. Battlefield V is the sixteenth installment in the Battlefield series.. The game is based on World War II and is a thematic continuation of its World War I based precursor Battlefield 1.
Battlefield V, enter mankind's greatest conflict as the series goes back to its WW2 roots. EA has released a new Battlefield 5 update version 1.29 today for PS4, Xbox One, and PC. Here are the full patch notes for this update.
Battlefield 5 has received its new Pacific Update today on all platforms. This brings a lot of new features and additions and makes several balance adjustments. Get the full patch notes for this update below.

Battlefield V Update Version 1.29 PS4, Xbox One & PC Full Patch Notes

What’s New?
  • Community Games
  • A rebalance of most weapons across Battlefield V, focusing on the damage that weapons do outside of their designed ranges.
Releasing Later This December
  • Wake Island
  • Community Games
  • 4 New Weapons releasing across the remainder of Chapter 5: War in the Pacific – BAR 1918A2, Type 97 MG, Nambu Type 2A, M3 Grease Gun
What’s Changed?
Weapons, Gadgets, and Specialisations

  • Adjustments to hitmarker-kill and headshot-kill sounds.
  • Fixed an issue where the Flamethrower would not deal direct hit damage to targets in the caves, and deal only light splash damage.
  • We have also fixed a similar issue where the Flamethrower could deal direct hit damage to targets who were directly pressed against the other side of a wall.
  • Flamethrowers will no longer cause soldiers to get thrown around when they are killed by it.
  • Fixed a bug that would prevent gadget pick-ups from respawning if a player that had the pick-up would leave the server.
  • Increased Fliegerfaust’s projectile lifespan to 3s from 1.5s (meaning that the projectile will now travel up to 600m instead of 300m).
  • The Fliegerfaust now fires 2 salvos of rockets instead of 3 and the delay between bursts has been increased accordingly.

  • Somewhat reduced how close to the airplane a Fliegerfaust projectile needs to be in order to detonate. This means players will have to correctly predict plane trajectories and be more accurate inorder to deal consistent high damage to a plane.
  • To compensate for the less lenient distance detonation, the grouping consistency of the Fliegerfaust bursts has been increased to still allow players to be effective if they can predict plane trajectories and correctly lead the projectiles.
  • Reduced Fliegerfaust’s accuracy when hip-firing.
  • Fixed an issue where the hint messaging suggested that the player needed to Aim Down Sights in order to fire the Fliegerfaust.
  • Added the missing 2x scope to the M1 Garand, and ensured that the iconic ping sound when ejecting a clip can now be heard by all close by players.
  • Added a Bayonet to the M1 Garand spec tree.
  • Fixed the “falling bullet” that would appear when switching to the RSC from a sidearm
  • Fixed a bug that would sometimes incorrectly show a stick of dynamite in the players hand while vaulting.
  • Fixed an exploit involving bandages.
  • Players are now able to build Fortifications right after building another Fortification that is blocked from spawning.
  • Fixed a visual bug that would occur when using the inspect weapon feature on a sidearm.
  • Improved LOD’s for weapons using skins when viewed from a third person perspective.
  • Fixed the VGO´s grip during the end of round screen.
  • Fixed an issue where the position of the VFX would stop updating if entering and exiting a vehicle whilst holding the repair torch.
  • Increased max instances for repair sparks to avoid VFX disappearing when spamming the effect.
  • Improved how soldiers are holding the Madsen MG on the end of round screen.
  • Improved how the soldier holds the Type 100 when viewed in first person.
  • Fixed shadow inconsistency with the Type 100 Bi-pod.
  • Improved the behavior of the Sticky Grenade and Dynamite. Players should find that these objects stick in far more predictable manners, especially when throwing through windows and near walls. We are still aware of an issue where the stick position does not always perfectly align between client and server, and the projectiles may be corrected by the server shortly after it’s placed to ensure that the client is displaying it in its proper position.

  • Fixed an issue that prevented players from throwing ammo or health pouches to teammates while being in an open vehicle seat.
  • Players can now use bandages and ammo pouches while having the reinforcement binoculars active. Previously the pouches would leave the binoculars in a weird state that wouldn’t let players call in reinforcements.
  • The Jäger skin is now properly applied to the M28 extended magazine.
  • The Katana now has the same colored pattern on the handle across all camera perspectives.
  • Japanese soldiers now use Kunai throwing knives instead of the regular ones used by other factions.
  • Fixed a small visual glitch that would allow players to look inside the Breda M1935’s barrel from above.
  • The Night Owl handguard skin no longer blocks the Selbstlader 1906 ́s Iron Sight.
  • The Bayonet icon will no longer show after the user has been revived without having the bayonet equipped on the primary weapon.
  • Adjusted the Grenade throwback timing to match the throwback animation that’s played.
  • Grenade throwbacks have now a bit more force which allows the grenade to be thrown  further away from yourself.
  • S Mines now use a 2 wire, trip-wire detonation setup instead of using a proximity detonation. When placed, two wires will connect to a nearby surface perpendicular to the player position when placed (left and right). This allows players to more effectively deny an area as the wire can trigger the mine from further away than what the previous S Mine would allow with the proximity detonation. However, this also means S Mines are now a bit easier to see.
  • Adjusted S Mine detonation damage, the bomb can now 1 hit kill a full health soldier if they stand directly at the position of the mine. We feel comfortable making this change as the tripwires make S Mines far more visually obvious, and should prevent their abuse as hidden dangers and better fulfill their purpose of blocking routes.
  • Fixed the missing death sounds when getting killed by a vehicle MG as a soldier on foot.
  • Fixed several cases where the game sound would be almost completely muted for a moment after dying in a way where the man-down state was skipped.
  • Further reduced the friendly soldier movement sound compared to enemies.
  • Improved the directionality of footsteps and adjusted their distance filtering to be more natural.
  • Further iterative adjustments to various elements in the mix to help expected sound to come through in the mix during high intensity gameplay.
  • Added themed End-Of-Round music, based on which faction has won the match (Pacific levels only)

  • Fixed an issue where the hitmarker kill sound would not reliably play.
  • Fixed an issue where indoor weapon sounds would not correctly differentiate between differently spaced, non-destructible environments. Now especially in locations like the Iwo Jima tunnels and the underground in Operation Underground there will be an audible difference to weapons fire from other players based on how open and reflective the space is.
  • Wooden supply canisters now make wooden sound effects when hitting the ground instead of metallic sounds.
PC Specific Improvements:
  • Fixed a bug that would cause soldiers to not have the correct lighting and appear to stand in darkness on certain AMD cards running DX12.
  • Underground – Added RTX reflections on water reflections.
  • Performance improvements related to audio logic.
Xbox Specific Improvements:
  • Fixed the short freeze that could happen when pressing the Xbox Home button.
  • Fixed a bug related to sliding and using the alternative “Soldier Buttons gamepad layout.
PlayStation 4 Specific Improvements:
  • Fixed an elusive bug that would sometimes cause the game to crash if set to Arabic localization.
  • Fixed a bug related to sliding and using the alternative “Soldier Buttons” gamepad layout.
Battlefield 5 is available now for PS4, Xbox One, and PC.

Dead by Daylight Update Version 1.79 PS4, Xbox One, Nintendo Switch & PC Full Patch Notes

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  • Dead by Daylight Update Version 1.79 PS4, Xbox One, Nintendo Switch & PC Full Patch Notes
  • Dead by Daylight Update Version 1.79 Full Patch Notes



Dead by Daylight is an asymmetrical multiplayer horror game where one player takes on the role of a brutal Killer and the other four play as Survivors.
As a Killer, your goal is to sacrifice as many Survivors as possible. As a Survivor, your goal is to escape and avoid being caught and killed. The game update version 1.79 is available to download now for PS4, Xbox One, PC, and Nintendo Switch. Here are the full patch notes for this update.
Dead by Daylight has received a new Japanese themed survivor DLC recently. Dead by Daylight update 1.79 is a minor hotfix for the game that has been released after the DLC update. 

Dead by Daylight Update Version 1.79 PS4, Xbox One, Nintendo Switch & PC Full Patch Notes

  • Fixed an issue that could cause a Survivor to fall out of world (from their perspective) when getting hooked.
  • Fixed an issue that could cause Survivors to fall through the ground to the floor below when dropped from the Killers shoulder.
  • Fixed an issue that could cause the wiggle UI to flicker when getting interrupted.
  • Fixed an issue that could cause the wiggle UI to disappear after being picked up and dropped.
  • Fixed an issue that could cause the wiggle UI to disappear when getting picked up by the Killer with a Survivor nearby.

The game is available now for PS4, Xbox One, PC, and Nintendo Switch.

Modern Warfare Update Version 1.11 PS4, Xbox One & PC Full Patch Notes

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  • Modern Warfare Update Version 1.11 PS4, Xbox One & PC Full Patch Notes
  • Modern Warfare Update Version 1.1 Full Patch Notes


Call of Duty: Modern Warfare is a first-person shooter video game developed by Infinity Ward and published by Activision. The game got a lot of praises for its new weapon handling, campaign, and clever multiplayer modes. 
Call of Duty: Modern Warfare marks the first time the franchise completely supports crossplay for PC, PS4, and Xbox One. Since every game handles crossplay a little differently. With, flaunting stunning graphics, fast-paced action and more multiplayer modes. The franchise update version 1.11 is available to download now for PS4, Xbox One, and PC. 
Infinity Ward has quickly released a new update for Call Of Duty Modern Warfare today. This update seems to address some stability issues that cropped up in the game after the start of the major Season 1 in COD MW.

Modern Warfare Update Version 1.11 PS4, Xbox One & PC Full Patch Notes

  • An update has gone out across all platforms to help improve stability in Ground War.

The iconic first-person shooter game is back! With Cross play, free maps and modes. Call Of Duty Modern Warfare is available for PS4, Xbox One and PC.

Fallout 4 Update Version 1.34 PS4, Xbox One & PC Full Patch Notes

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  • Fallout 4 Update Version 1.34 PS4, Xbox One & PC  Full Patch Notes
  • Fallout 4 Update Version 1.34 Full Patch Notes



Fallout 4. Fallout 4 is a post-nuclear apocalyptic action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks... 
The game is set within an open world post-apocalyptic environment that encompasses the city of Boston and the surrounding Massachusetts region known as "The Commonwealth". It is the fifth major installment in the Fallout series and was released worldwide on November 10, 2015, for PlayStation 4, Xbox One & PC. The game update version 1.34 is available to download now for all platforms. Here are the patch notes for this new update.
Fallout 4 has received an update today by Bethesda that includes a number of fixes. These were originally planned to release with update 1.33 which launched in late November. In addition, the game will get virtual workshops starting from December 5. You can check out the full details here.

Fallout 4 Update Version 1.34 PS4, Xbox One & PC  Full Patch Notes

Note! a patch is planned for this Wednesday, Dec 4. It will contain a number of small fixes that got bumped out of the Nov 20th patch.
We make an effort to avoid patches in such close succession, but scheduling in December is a complex affair. We had expected this to be near the end of the month, so this was a surprise for all of us..
  • Additionally, Virtual Workshops will formally launch on Dec 5
Travel to new worlds from the comfort of your Fallout 4 settlement with Virtual Workshops! Featuring unlimited crafting resources, huge settlement budgets, placeable enemy spawners for your own custom encounters, and a selection of weathers, music, and visual filters to choose from.

Dragon Ball FighterZ Update Version 1.20 PS4, Xbox One, PC & Nintendo Switch Full Patch Notes

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  • Dragon Ball FighterZ Update Version 1.20 PS4, Xbox One, PC & Nintendo Switch Full Patch Notes
  • Dragon Ball FighterZ Update Version 1.20 Full Patch Notes



Dragon Ball FighterZ is a 2.5D fighting game developed by Arc System Works and published by Bandai Namco Entertainment... The game's fighting system, character roster, visuals and music were all highly praised.  what makes the DRAGON BALL series so loved and famous: endless spectacular fights.
Dragon Ball FighterZ update version 1.20 is available to download now for PS4, Xbox One, PC, and Nintendo Switch. Here are the patch notes for this update. The franchise is getting a new character DLC with Broly that will be added to the game after the update that was released today. Here are the patch notes for the rest of the update taken from the PS4.
Dragon Ball FighterZ Update Version 1.20 PS4, Xbox One, PC & Nintendo Switch Full Patch Notes

  • Added data for DRAGON BALL FighterZ – FighterZ Pack 14 downloadable content.
  • Note: Must be purchased and downloaded separately.
  • Made it possible to see Ring Match and Arena Match participation status on the Lobby Selection screen.
  • Made improvements to Ranked Matches
  • Changed the number of rematches allowed to 30 regardless of a change in rank.
  • Fixed issues with fighting mechanics.
  • Updated replay data version.

  • (Replay data from older versions cannot be played)
  • Improved game performance and stability.
  • The game is available now for PS4, Xbox One, Nintendo Switch, and PC.

Hideo Kojima Talks About If He Would Do A Death Stranding Sequel With Reedus, He“Would Start From Zero”

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  • Hideo Kojima Talks About If He Would Do A Death Stranding Sequel With Reedus, He“Would Start From Zero


The Walking Dead's Norman Reedus, has a long journey in front of him full of twists and turns. His job, or rather your job as the player in control of him, is to deliver messages and connect the world. Norman Mark Reedus (born January 6, 1969) is an American actor, voice actor, ... Reedus also starred in Hideo Kojima's first video game (Death Stranding) after his split from Konami. Kojima Productions CEO, has hinted at the possibility of a Death Stranding sequel in the future with Norman Reedus.
Hideo Kojima talked about his relationship with Norman Reedus. Seeing the two teamed up and released a one class video game is a huge success for the both. The game received generally favorable reviews from the critics. The game’s cast is impressive with The Walking Dead actor Norman Reedus serving as the game’s main protagonist and Mads Mikkelsen as its antagonist.
In a newly published interview with Vulture, Kojima talked about his latest game, his intentions, his desire for players to find connection and working with Norman Reedus. During the game’s development, Kojima and Reedus have become close friends, and in the final part of the interview, the Death Stranding creator mentioned that if he would make a sequel with Reedus, he “would start from zero.”
About Death Stranding

The game is set in an apocalyptic United States, where a cataclysmic event known as the "Death Stranding" caused "Beached Things" (BTs)invisible creatures originating from the "Beach", a land said to be the link to the afterlife to begin roaming the Earth. BTs cause explosions known as "voidouts" when they consume the dead by necrosis, and produce rain known as "Timefall" that rapidly ages and deteriorates whatever it hits. These events damaged the country's infrastructure, leading its remaining population to confine themselves to remote colonies known as "KNOTs", which form the remaining "United Cities of America". The player controls Sam Bridges, a porter for a company known as Bridges. The player is tasked with delivering supply cargo to various isolated cities known as KNOTs, while also connecting them to a communications system known as the Chiral Network.
The player's main enemies include otherworldly creatures known as "beached things" (BTs), as well as MULE a cult of rogue, bandit-like porters influenced by an obsession with cargo, who attempt to steal deliveries so they can deliver it themselves. BTs are surrounded by a rain known as "timefall", which damages the player's armor and cargo by speeding up their deterioration. BTs are normally invisible, but Sam's suit is equipped with a robotic sensor that points towards BTs he is in close proximity to, and the player can then scan the area to reveal them. As players expand the coverage of the Chiral Network, they can access maps of areas, and use blueprints to produce consumable items and structures with the Portable Chiral Constructor (PCC, a device similar to a 3D printer), including ropes, bridges, and power generators used for charging battery-powered equipment.
Related: How To Play Death Stranding With Your Android Phone
Starring Norman Reedus, Mads Mikkelsen, Léa Seydoux and Lindsay Wagner. Death Stranding is available for PS4, PC version is coming next year.

More Than Half Of European Users Prefer AMD CPUs According To EHA Survey

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  • More Than Half Of European Users Prefer AMD CPUs According To EHA Survey
  • 60% of European Users Prefer AMD CPUs According To EHA Survey



An independent survey by the European Hardware Association have revealed this amazing news, showing that over 60℅ users prefers AMD CPUs
This is a number that is up from 40% in 2018 and can be attributed to AMD's highly successful Zen architecture as well as their process leadership on the 7nm node. The press release from EHA can be found over here. Believe it or not AMD deserves it, they have the best cards in an affordable price than any other company. The Intel rival dominates the top 10 most and best sold processors on the number one online retailer (Amazon). AMD is looking very much like the champion and Intel the underdog. This independent survey from EHA, reminds me of my own survey I ran early this year, I discovered that AMD is gaining users massively. It really fascinating to see the company trying to snatch the crown from Intel.
More Than 60% Of European Users Prefer AMD CPUs According To EHA Survey

AMD's net interest in early 2017 was around 40%, unfortunately we don't have the results right here, so let's talk the 2019, the percentage grew about 50% in early 2019 and crossed 60% by the second half of 2019. Considering Intel does not expect its 10nm to ship before 2H 2020, we expect this share to increase even further (barring a second round of price cuts from Intel). EHA Chairman, Koen Crijns had the following to say about the results:


  • “The last three years has seen AMD gain a lot of momentum in the enthusiast segment,” said EHA chairman Koen Crijns. “With the Ryzen series of CPUs, AMD has eliminated any lingering performance gaps, while offering a great price/performance ratio”.
  • “The surge in preference from 50% to 60% over recent months, can be explained by the launch of AMD’s latest 3rd generation Ryzen desktop CPU”, said Crijns. “Ryzen 3000 not only offers better performance under multi-threaded workloads, but also under lightly-threaded applications like PC games”.
  • “While Nvidia is still the dominant force in this segment and 72.8% of the technology enthusiasts, early adopters and influencers who read EHA publications would choose GeForce, the launch of AMD’s aggressively priced Radeon RX 5700 and 5700 XT products has made an impact”, explained Crijns. “Back in May, less than 19% of our readers were choosing AMD graphics. Today that number is closer to 23%”.
  • “Our most recent survey shows that people who prefer AMD GPUs almost exclusively combine them with AMD CPUs”, said Crijns. “The combination of Intel CPU with AMD GPU only accounts for 2.9% of the results”. Source: EHA

EHA is crediting the launch of AMD's 3rd generation Ryzen and Threadripper parts for the massive shift in consumer sentiment - and this is not surprising considering this is where 7nm kicked in for the company and AMD graduated from the "value" choice to the "absolute best performing & value" choice. While they compete on the best performing ethos in CPUs, the company can chase the value ethos in GPUs, taking advantage of the fact that it's on the 7nm process while NVIDIA is not. What's your thought on this? Do you prefer AMD cards? Tell us in the comments below.

According To A Report: Kojima Productions Veteran Kenichiro Imaizumi Bid's Farewell To The Company

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  • Kojima Productions Veteran Kenichiro Imaizumi Bid's Farewell To The Company
  • Kojima Productions Veteran Kenichiro Imaizumi Departure



Kojima Productions producer Kenichiro Imaizumi bids farewell to the company. If you're sensitive enough, you will notice he was absent in the Death Stranding's latest press tour. 
For now no official details of the departure have been revealed. However, Neither Imaizumi nor anyone else from Kojima Productions have confirmed the claims. Therefore, the producer’s alleged departure should be taken with a salt of grain.., till the official report is reveal.
News of Imaizumi supposed exit from the Japan-based team comes by way of Video Game Chronicle. According to the publication, sources claim the producer’s exit came on the heels of Death Stranding’s release. One source alleges Imaizumi left because of a “disagreement” with other directors at Kojima Productions. VGC reached out to both Kojima Productions and Imaizumi, but neither responded with a comment on the story. Imaizumi is a founding member of Kojima Productions’ post-Konami team. His most recent role with the team as Corporate Director put him in charge of production on Death Stranding as a whole.

Speaking of the company..., Kojima Production CEO, Hideo, has previously confirmed that films are something the team will eventually produce. However, his recent tease of wanting to develop the “scariest horror game” raises myriad questions about what’s next for Kojima Productions. The Death Stranding is bagging a lot of praises for the company, producing the most scariest horror game?..is going to be a top notch.

AMD CPUs Dominates Amazon Best Selling Processors

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  • AMD CPUs Dominates Amazon Best Selling Processors
  • Amazon Top 10 Best Selling Processors



AMD is totally unstoppable with their Ryzen processors, they keeps dominating more in all angles. The tech enthusiasts have had their eyes on AMD ever since (Zen architecture) launched, but this is one of the first times that a large online retailer has given us a breakdown of historical sales chart, which AMD dominates in all.
The company has been absolutely crushing the competition and bagging awards and market share left, right and center with their brand new third-generation processors. On Amazon, the world's largest retailer, the company has dominated 8 out of 10 spots in the top 10 best selling processors list.
Amazon Top 10 Best Selling Processors(AMD Dominates The Sale Chart) 
Amazon represents one of the biggest statistical sources for sampling consumer demand for any given product and since the best selling list is updated almost hourly, it represents a realtime view in the world of product trends. A mostly stable position indicates very high interest and sales in a product and AMD has been occupying 8 out of 10 slots for quite some time now.
In addition, the best selling AMD processor is the second generation Ryzen 2700X which offers an incredible per-core price of a mere $23 USD. Intel's best selling processor, the 9900K, on the other hand, represents a significantly higher $58 USD per core figure. It is worth noting that while the 9900K is superior in terms of gaming performance, the performance difference isn't anywhere close to the price difference. No doubt!!
The fact that two of AMD's second-generation processors are offering performance levels in the ballpark of Intel's 9th generation offerings at less than half the per-core pricing is telling of the dilemma Intel faces. With AMD's third-generation processors now offering not only higher perf-per-dollar figures but higher absolute value as well, Intel will soon have no option but to undercut prices once more or yield a ton of market share.

Vampyr Update Version 1.08 PS4, Xbox One & PC Full Patch Notes

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  • Vampyr Update Version 1.08 PS4, Xbox One & PC Full Patch Notes
  • Vampyr Update Version 1.08 Full Patch Notes



Vampyr is an action role-playing game played from a third-person view. The player controls Jonathan E. Reid, a doctor who was made into a vampire, and whose thirst for blood compels him to kill innocent people...Feeding on human blood provides nourishment in addition to unlocking new vampiric powers.
Vampyr update version 1.08 is available to download now on various platforms. Here are the patch notes for this brand new update.

The new update for the game was released to add support for two new languages: Korean and Simplified Chinese support. The update should be available to download now on all platforms bringing the overall update file size to 7.1 GB.

Vampyr Update Version 1.08 PS4, Xbox One & PC Full Patch Notes
  • Korean and Simplified Chinese support.
Vampyr was developed by Dontnod Entertainment and published by Focus Home Interactive, released for PlayStation 4, Xbox One and PC. And released for Nintendo Switch on 29 October 2019.

Looks Like RockStar Games’ Next Project New IP Set In The Medieval Background

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  • Looks Like RockStar Games’ Next Project New IP Set In The Medieval View
  • RockStar Games’ Next Project New IP Set In The Medieval Season



After the old wild west open world, I think RockStar Games is trying to push it to the next level, perhaps, about to go medieval this time around. This interesting update surfaced on Reddit. The news came from Rockstar India artist Pawas Saxena’s who blowed it off on LinkedIn.
Job responsibilities: Creating modular environment pieces with organic finish carefully following medieval architecture style.
Now, it should be mentioned that Mr. Saxena used to work for Dhruva Interactive, which was only recently absorbed into Rockstar India, so there’s a chance his medieval-themed work was done with Dhruva for somebody other than Rockstar. That said, in the days since that LinkedIn clue was found, another Redditor has popped up with some juicy rumors from a source they claim has provided accurate GTA: Online and Red Dead Redemption 2 details in the past. So, basically, “Project Medieval” is going to be Rockstar’s next game, not Grand Theft Auto 6 or the previously-rumored Bully 2. It isn’t mentioned if the game will be open world, but it will supposedly have sword fighting/duelling mechanics.
In addition, it important to note down that RockStar is targeting Q1 2021 release date. Let's see what will come out from these rumors in nearest future, for now take this news with your favourite cooking seasoning.

Frozen 2 Hits $350M Opening Weekend Surpassing First Disney Film In The Process

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  • Frozen 2 Hits $350M (£270M) Opening Weekend Surpassing First Disney Film In The Process
  • Frozen 2 Smashes £270.7M Opening Weekend



According to figures from Comscore, domestically in the US Frozen 2 took in $127million (£98m) and $223m (£173m) overseas in its opening weekend, making a $350m (£271m) dent in the pockets of parents around the world. 
In turn, it has now become the biggest ever opening for a Disney film. Which says something…because #Disney. It absolutely scorched the competition and froze them out of the running for the top spot at the same time with Le Mans 66 (AKA Ford v Ferrari) driven into second place after taking $16m(£12m) during its second week in cinemas.
Back when it was released, Frozen took over theatres when it made a total of $127billion (£98billion) at the global box office, but collected $93m (£72m) in its opening days, much lower than its follow-up. It became a worldwide phenomenon with kids around the world singing Let It Go on repeat, terrorising parents who cursed the good name of princess Elsa (Idina Menzel) and her sister Anna (Kristen Bell). Don’t even get them started on Olaf (Josh Gad).

Hideo Kojima Talks About How Passionate He Is To Make the ‘Scariest’ Horror Game

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  • Hideo Kojima Talks About How Passionate He Is To Make the ‘Scariest’ Horror Game
  • Hideo Kojima Plans To Make the ‘Scariest’ Horror Game Ever


Kojima Productions CEO, Hideo Kojima has revealed his passionate about producing a horror game story. What exactly that horror franchise entails is anybody’s guess but we now know that it’ll be a horror game, the “scariest” horror game precisely.
With the huge success with Death Stranding, the franchise have gotten a lot of praises, of course the game is the most voted game of the year. So Kojima plans to work on a horror story? Oh men is going to be awesome!!!!
The Kojima Productions boss recently revealed his passion on horror movies and how he plans to approach the game’s development.
Related: How to Play Death Stranding on Android Using PS4 Remote Play
Kojima was recently interviewed at a BAFTA panel in London, during which he suggested that his next game will be a fusion of movies and video games. He also hinted that he wants to utilize streaming services. "In the next five years, the platform will be streaming,” Kojima said during the panel earlier this month. “Either it’s a movie or a game, both will remain – the cinema experience and the platform of games will remain. But the game, you could broadcast that right now, like esports that you see today. It’s a movie, but it’s a game, I’m thinking of that kind of idea, and I want to do that kind of thing.”
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